A mission-based onboarding experience with a route map, agent class selection, training simulation, media playback, and launch clearance before Room 1.
Review your mission file, choose your assignment, complete your training simulation, and unlock your GUIDE launch signal before Room 1.
Click a route icon to open its mission bubble. Click the same icon again to close it.
Review the room structure, clue logic, support system, and puzzle flow before you begin the training simulation.
Select the identity that best matches how you notice, plan, build, or explore during the mission.
Learn how hints, drop-backs, clue letters, puzzle unlocking, and digit wheels work before stepping into Room 1.
When your GUIDE signal is complete, Hive HQ updates your status and clears your path to Room 1.
A folder-style snapshot helps students preview the mission in a more agent-like way.
Hive HQ contains 8 locked rooms. Each room follows a familiar structure so agents know what to expect.
You do not need to know everything before you begin. The training simulation will preview the mission flow first.
In this mission, your training code word is GUIDE.
A drop-back question is a more scaffolded version of the task. It is there to support you, not punish you.
When all five letters are unlocked, agents use them in the final code or puzzle to complete the room and unlock what comes next.
In training, each GUIDE letter opens a wheel prompt, then the digit wheel records whatever number the pointer lands on.
Pick the class that feels most like your mission style. Each class brings different strengths to puzzles, problem solving, and math challenges inside Hive HQ.
Best for patterns, puzzles, careful reading, and catching important clues.
Decoders notice details other people miss. They spot patterns, catch important clues, and figure out what a problem is really asking.
Decoders help the team notice patterns, hidden details, and key parts of a problem before they get missed.
Strong for word problems, puzzle clues, and questions where one small detail changes everything.
This simulation teaches the clue system, essential directions, hint sequence, drop-back support, puzzle logic, and diagnostics before Room 1.
Answer the 5 training questions to unlock the letters in GUIDE. Then answer each GUIDE prompt, spin the digit wheel, and stop it. For this training version, the system records the exact digit the wheel pointer lands on.
After repeated misses, Hive HQ may show a drop-back question. This is a more scaffolded version of the task.
Sample drop-back question: What is the purpose of a drop-back question?
What do the clue letters help you do at the end?
Which idea best matches a drop-back question?
Which answer gives the full diagnostics explanation?
Answer the prompt for the active letter first. Then spin the digit wheel and select Stop the Wheel. For this training version, the system records the actual digit the wheel pointer lands on.
Do you enjoy puzzles?
Rank these topics from hardest to easiest. Use each digit 1β7 one time only, where 1 = hardest right now and 7 = easiest right now.
Have you done an escape room before?
How well do you understand the directions?
How excited are you about starting the mission?
You unlocked GUIDE, answered the wheel prompts, stopped the digit wheels, and generated your launch signal.
Once your role is assigned and your GUIDE wheels are complete, Room 1 is ready to unlock.
Role recognized by Hive HQ.
Complete the training simulation to preview mission flow and unlock GUIDE.
Finish the simulation to activate Room 1.
Live media paths in use: images in images/, audio in audio/, and video in video/.